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Guerrilla Productions presents

Shock Troops

It is the time of His awakening. Beasts spread across the land like liquid shadow, and Men fall in their wake. Guerrilla Productions presents Shock Troops. Our wars have always been fought -- won or lost -- against other men. This time, however, we are not fighting men. We are fighting a god.

Shock Troops was written to approach a couple of different issues. The first thing we want to solve is the Large Creature Effect. We have a couple of upcoming potential feature projects that require large creature effects and we'd like to work out the bugs in a smaller production such as Shock Troops.

Shock Troops also is much simpler -- it's basically two soldiers in a foxhole. Coming down from the technological hurdles of Flesh of my Flesh, this kind of simplicity is a breath of desperately needed air!

Finally (and probably the funniest part), this allows us to amortize the cost of two sets of commando gear across two different projects. Might seem like a strange thought behind a movie, but there it is. It isn't the reason for Shock Troops, but it is a benefit, and -- if you've bought commando gear lately, you'll know this -- we'll take a bonus wherever we can get it!

Cast

Crew

Production Diary